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    <title>Posts on Gigabates</title>
    <link>https://blog.grahambates.com/posts/</link>
    <description>Recent content in Posts on Gigabates</description>
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    <copyright>Graham Bates</copyright>
    <lastBuildDate>Tue, 28 Apr 2026 14:40:39 +0100</lastBuildDate>
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      <title>Second Nature</title>
      <link>https://blog.grahambates.com/posts/second-nature/</link>
      <pubDate>Mon, 27 Apr 2026 14:00:00 +0100</pubDate>
      <guid>https://blog.grahambates.com/posts/second-nature/</guid>
      <description>&lt;p&gt;Second Nature is a demo for the Amiga OCS platform by Desire and TTE. It was released at Revision 2026, taking first place in the Amiga demo competition. It requires 1MB total RAM and fits on a single 880k floppy disk.&lt;/p&gt;&#xA;&lt;p&gt;The people involved this time were:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/135703/&#34;&gt;Me (gigabates)&lt;/a&gt;: Code, additional graphics&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/75306/&#34;&gt;Pellicus&lt;/a&gt;: Code&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/136847/&#34;&gt;Steffest&lt;/a&gt;: Graphics&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/1626/&#34;&gt;Iridon&lt;/a&gt;: Graphics&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/1525/&#34;&gt;H0ffman&lt;/a&gt;: Music, additional code&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/3857/&#34;&gt;RamonB5&lt;/a&gt;: Support&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&#xA;&#xA;    &#xA;    &lt;div style=&#34;position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;&#34;&gt;&#xA;      &lt;iframe allow=&#34;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&#34; allowfullscreen=&#34;allowfullscreen&#34; loading=&#34;eager&#34; referrerpolicy=&#34;strict-origin-when-cross-origin&#34; src=&#34;https://www.youtube.com/embed/EfQLyrk9U_I?autoplay=0&amp;controls=1&amp;end=0&amp;loop=0&amp;mute=0&amp;start=0&#34; style=&#34;position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;&#34; title=&#34;YouTube video&#34;&#xA;      &gt;&lt;/iframe&gt;&#xA;    &lt;/div&gt;&#xA;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://www.pouet.net/prod.php?which=105988&#34;&gt;https://www.pouet.net/prod.php?which=105988&lt;/a&gt;&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/productions/390027/&#34;&gt;https://demozoo.org/productions/390027/&lt;/a&gt;&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;h1 id=&#34;the-concept&#34;&gt;&#xA;  The concept&#xA;  &lt;a class=&#34;anchor&#34; href=&#34;#the-concept&#34;&gt;#&lt;/a&gt;&#xA;&lt;/h1&gt;&#xA;&lt;p&gt;I really wanted our next demo to have a coherent theme and narrative, rather than being a pure effects show (not that there’s anything wrong with those kind of demos). This is one thing that people seemed to like about Inside the Machine and I wanted to see if we could take that further as it’s maybe something that’s a little bit underexplored on OCS.&lt;/p&gt;</description>
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      <title>Inside the Machine</title>
      <link>https://blog.grahambates.com/posts/inside-the-machine/</link>
      <pubDate>Wed, 23 Oct 2024 17:08:52 +0100</pubDate>
      <guid>https://blog.grahambates.com/posts/inside-the-machine/</guid>
      <description>&lt;h2 id=&#34;about-the-demo&#34;&gt;&#xA;  About the demo&#xA;  &lt;a class=&#34;anchor&#34; href=&#34;#about-the-demo&#34;&gt;#&lt;/a&gt;&#xA;&lt;/h2&gt;&#xA;&lt;p&gt;&#xA;  &lt;a href=&#34;https://www.pouet.net/prod.php?which=98132&#34;&gt;Inside the Machine&lt;/a&gt; is a demo for the Amiga OCS platform,&#xA;released by Desire at &#xA;  &lt;a href=&#34;https://www.demoparty.berlin/&#34;&gt;Deadline Party&lt;/a&gt; in Berlin in October 2024.&#xA;We&amp;rsquo;re pleased to say that we won first place in the Old School category.&#xA;Big thanks to the organisers for an amazing party!&lt;/p&gt;&#xA;&lt;p&gt;The people involved in this production were:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/135703/&#34;&gt;Me (gigabates)&lt;/a&gt;: Code&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/136847/&#34;&gt;Steffest&lt;/a&gt;: Graphics&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/75306/&#34;&gt;Pellicus&lt;/a&gt;: 3D, Tooling&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/5371/&#34;&gt;Ma2e&lt;/a&gt;: Music&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/16072/&#34;&gt;Platon&lt;/a&gt;: Framework&lt;/li&gt;&#xA;&lt;li&gt;&#xA;  &lt;a href=&#34;https://demozoo.org/sceners/3857/&#34;&gt;RamonB5&lt;/a&gt;: Support&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;p&gt;The source code is &#xA;  &lt;a href=&#34;https://github.com/grahambates/inside-the-machine-public&#34;&gt;available on GitHub&lt;/a&gt;&lt;/p&gt;&#xA;&lt;p&gt;Before we get into things, here&amp;rsquo;s a capture of the demo:&lt;/p&gt;</description>
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